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Xenonauts 2 setting
Xenonauts 2 setting












xenonauts 2 setting

In spite of its name, Xenonauts 2 won’t actually be a sequel to the 2014 game. Xenonauts 2 is More of a Reboot Than a Sequel Still, £190,000 is definitely not too shabby for what many would consider a niche indie game. Goldhawk did have two other stretch goals in place but the Kickstarter ended earlier today so it won’t be possible to unlock them anymore. Four additional stretch goals were unlocked thanks to these contributions so expect Xenonauts 2 to be even more ambitious than initially planned. That initial goal was met in just 8 hours and eventually the team managed to raise a little over £190,000. Goldhawk launched the campaign on June 20 th in the hopes of raising £50,000 to fund Xenonauts 2. Luckily, the team has plenty of support from fans eager for more Xenonauts as evidenced by its very successful Kickstarter Campaign. Xenonaunts 2 aims to be an improvement in pretty much every way over its predecessor, which is no small feat for an indie dev. That said, this indie game is far from perfect so developer Goldhawk Interactive decided to try again. In many ways, it’s an even more faithful recreation than XCOM: Enemy Unknown or its follow-up.

Xenonauts 2 setting series#

The original Xenonauts is a spiritual successor to the original X-COM series which debuted in 1994. Xenonauts is one such title, a game that’s now getting a sequel simply titled Xenonauts 2. Since then, we’ve had a few other notable titles that took the essence of what makes this turn-based series so great and put their own spin on it. However, these types of games never really achieved mass appeal until Firaxis’ XCOM: Enemy Unknown. Sure, the original series laid out the groundwork back in the day.

xenonauts 2 setting

The 2012 reboot of XCOM was so successful that it basically created its own genre.














Xenonauts 2 setting